![]() ![]() Players select spellbooks from desired schools, allowing them to research and cast spells from those schools. Master of Magic splits spells into six schools of magic: Life Magic, which heals and protects its antithesis Death Magic, which drains life and creates undead Chaos Magic, which warps targets and spews destructive energies Nature Magic, which controls the weather and turns it against the enemy Sorcery, which manipulates the air and subverts the effects of the other schools and Arcane Magic, which is a general school and free for all. Battles for squares in the strategic map are resolved in an isometric turn-based view that shows unit positions and the effect of magical spells.
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